I am planning with my next Mac to not pollute it with Windows at all. Given the number of games I already owned for Windows when I got a Mac, I will be playing those throughout the life of this hardware. Right now I actually have a backlog of classic PS2 titles to play before I worry about my next console. My current plan is to catch up on the existing Windows games I own and then migrate to just playing Mac native titles and PS3 (PS4?) games. Thus, I feel disconnected from my Mac in a way when I game in Windows. I have to either use some Windows equivalent to do so which I do not like or I have to reboot. If I want to take a break for some reason, check the weather maybe, check email, browse a relevant Web site or article about the game, etc. I dislike the feeling I am disconnected from OS X during the game session. I have to confess though, as I have used bootcamp and Windows I have come to dislike rebooting quite a bit. I bought a Mac wanting stuff to "just work." I bought a Windows license so I could use bootcamp to make Windows games "just work" and they do. So far, I have fallen into the lazy camp and been unwilling to bother to learn to use Wineskin or even willing to bother to use other people's wrappers. Lastly, you have those who revel in getting games to run in OS X with the likes of Wineskin and fear no learning curve or tinkering to get there. So you have those who are not technically inclined confronted by a learning curve they may or may not be willing to ascend and then you have those quite capable of doing it but unwilling to be bothered. Where people stumble is in the execution - the actual steps to get to a working game running on OS X without errors.
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